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Feedback game with planes, animals and fantasy creatures that fly.
Simple, central focus game
Very adaptable and many options
Works with all modalities of biofeedback and neurofeedback
Intuitive and highly responsive gameplay
Simple gameplay
The game is easy to use, increases interest and involvement. Air has fascinating and flexible gameplay that keeps children focused and adults interested. Within the game you fly through rings or on goals for points. This gives you continuous "training points" when you meet the criteria that have been set.
Variation
Fly with planes, animals and fantasy creatures. Zukor's Air can be easily adapted to the training protocol in many ways. The escape environment can be minimal with the flight taking place over beautiful, slightly moving water surrounded by lush clouds. Alternatively, the flight can extend over a varied range of islands or icebergs, with or without ships and with or without other aircraft.
Effects
The flight pattern of Zukor's Air does not follow a predetermined path and is unique every time. It works with all modalities of biofeedback and neurofeedback with between 1 to 16 events. The events can be the primary gameplay action of flight accuracy or secondary visual effects such as bubbles, energy sparks, smoke, flames, etc.